socket编程API总结
#socket#编程#server#struct#stream#api
一、 代码 注释
#include <sys/types.h>#include <sys/socket.h>#include <stdio.h>#include <stdlib.h>#include <errno.h>#include <string.h>#include <unistd.h>#include <netinet/in.h>#define SERVPORT 3333#define BACKLOG 10#define MAX_CONNECTED_NO 10#define MAXDATASIZE 5 int main(){ struct sockaddr_in server_sockaddr,client_sockaddr; int sin_size,recvbytes; int sockfd,client_fd; char buf[MAXDATASIZE]; if((sockfd = socket(AF_INET,SOCK_STREAM,0))==-1){ perror("socket"); exit(1); } printf("socket success!,sockfd=%d\n",sockfd); server_sockaddr.sin_family=AF_INET; server_sockaddr.sin_port=htons(SERVPORT); server_sockaddr.sin_addr.s_addr=INADDR_ANY; bzero(&(server_sockaddr.sin_zero),8); if(bind(sockfd,(struct sockaddr *)&server_sockaddr,sizeof(struct sockaddr))==-1){ perror("bind"); exit(1); } printf("bind success!\n"); if(listen(sockfd,BACKLOG)==-1){ perror("listen"); exit(1); } printf("listening....\n"); if((client_fd=accept(sockfd,(struct sockaddr *)&client_sockaddr,&sin_size))==-1){ perror("accept"); exit(1); } if((recvbytes=recv(client_fd,buf,MAXDATASIZE,0))==-1){ perror("recv"); exit(1); } printf("received a connection :%s\n",buf); close(sockfd);}